Clockwise-before-Thyme

"You gotta respect the cavemen, man! They didn't need all our modern conveniences. No carpets, no shoe racks, no two-for-one train tickets; just hanging in a cave with your friendly dinosaur buddy. Now, that's the life!"

- Harrison Wolff

Clockwise-before-Thyme is the second hospital in World 11 of Two Point Hospital, which requires the A Stitch In Time DLC. To unlock it, the player will need to reach Star Level 1in both Melt Downs and Clockwise-upon-Thyme.

=Career Mode=

The Distant Past
'' ' Welcome to Clockwise-before-Thyme and the dawn of civilization in Two Point county. Captain Yesterday has been getting complaints about missing customers. They enter their Yesterizer and... gone, no trace. We've come back to the earliest time that the Yesterizer can muster to see if there's anything to be done about it.'' ''We've been give some of Captain Yesterday's blueprints - mostly drawn on napkins - so we can design our own Time Portals in the Research room. Once we've developed our Time Portals we can use them to manage patient flow, save patients from the time void and better understand the universe. All in a day's work, I suppose. ' ''

Research Time Portals
Reward: Time Portal (Must be researched)
 * Build a Research

A proportion of the Patient Flow arrives via the Time Portals. The hospital comes with one time portal which may not be demolished, and the player will be charged with constructing additional Time Portals. Patients will also arrive normally.

The player begins with a large plot of land unlocked surrounding a rock carving of Captain Yesterday. Additional plots can be unlocked during the mission. Unlike normal hospitals, this hospital does not have outer walls. Instead rooms can be placed freely like in Overgrowth and Wanderoff.

Yesterday's Target
After achieving a 1 star hospital on this level, Captain Yesterday will introduce targets.

''Every few months Captain Yesterday will give us a new target to improve the hospital's hygiene rating. We'll be rewarded with money if we can meet it'':
 * Mop up 5 bits of mess - 90 days, $5000
 * Repair 3 machines - 90 days, $5000
 * Unblock 3 Toilets - 90 days, $5000
 * Sweep up 5 bits of litter - 90 days, $5000
 * Capture 3 Ghosts - 90 days, $5000

Illnesses Encountered
Below is a list of illnesses that will appear in Clockwise-before-Thyme, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, as an emergency only basis , or possibly both.

The icon with a number next to it, represents how many patients can be expected if this illness appears in emergencies.

Illnesses with a Star Level(,or) next to them will only appear after that Star Level has been achieved. 1 Since Headcrabedness is a rarer variant of Lightheadedness, and not its own illness, any patient, normal or VIP, may have it instead.

Trivia
Clockwise-upon-Thyme's savefile is named 932.