GP's Office



Patients will visit a Doctor working as a General Practitioner at each stage of diagnosis. The GP will assess patients and decide if they are ready for treatment, or if they require further diagnosis.

Function
This room is the first stop for any new patients that arrive at your hospital after passing through reception. A doctor will attempt to diagnose a patient and, if they fail to do so, will send the patient to a separate diagnosis facility. Patients will return to a GP's Office after each diagnosis attempt until ready for treatment. Setting a threshold for diagnosis on on the Policy screen means that a final trip to the GP can be skipped when the diagnosis for each patient reaches a set percentage.

Appearance
The door to this room is a dark wood. The walls are two-toned with hunter green paneling on the lower half and a solid teal upper half separated by white crown molding. It has white trim along the top and white base boards. The floor is a green carpet with lighter green overlapping squares forming a pattern.

Unlock Challenge
The GP's Office is the first room the player will build in Hogsport's tutorial section.

Staff
The following Staff is required before the room will function correctly.

Required Items
The following items are required before room placement is valid.

Recommended Items
The following items are recommended best for this room:

All Items
To view a list of all items available for this room, click HERE.

Trivia

 * This room was originally priced $1,000.