The Gyro-Nut



Collaborate with every organisation in the Superbug Network to find applications for the Gyro-Nut and advance Two Point County's medical technology.

This was the very first Global Project of the Superbug Initiative update. It was launched on 30th April 2019 and ran until 21 May 2019. The Gyro-Nut project consisted of 32 research nodes, across five research branches that lead to 5 dead ends.

A previous version of this project was seen while The Superbug Initiative was still in development, via the beta branch.

Description
Bungle have created a new thingamajig: the Quadra-Hyper Neuro-Perma Batho-Omni Gyro-Nut, or Gyro-Nut for short. We've been waiting for the right moment to unite everyone on the Superbug Network on a single project and, with the recent development of this cutting-edge machine component, now is the perfect time!

Our scientists believe that there are countless possible applications for the Gyro-Nut, and they're calling for the entire Superbug Network to explore different avenues of research to help design some new medical technology.

Rewards
These items are unlocked upon completing the victory node challenges.


 * Giant Pipette (Pink Branch)
 * Radiation Box (Green Branch)
 * Giggle Pump (Yellow Branch)
 * Brain Chair (Blue Branch)
 * Hologram (Orange Branch)

Pink Branch
This branch of research was an offshoot from the Orange branch of research. It consisted of three Research Nodes from start to Victory with no dead ends. Below are the three research nodes required to unlock the Giant Pipette item.
 * Cure Patients (450 Participants)
 * Ghost Capture (750 Participants)
 * Timed Cure Patients (1000 Participants)

Green Branch
This branch of research was an offshoot from the Blue branch of research. It consisted of eight Research Nodes from start to Victory and had two dead ends. Below are the eight research nodes required to unlock the Radiation Box item.
 * Moneymaker (300 Participants)
 * Research (600 Participants)
 * Training (900 Participants)
 * Timed Moneymaker (1300 Participants)
 * Train Doctors (? Participants)
 * Upgrading Machines (? Participants)
 * Train Nurses (? Participants)
 * Timed Moneymaker (? Participants)

Dead End

 * Staff Development (1500 Participants)
 * Consecutive Cures (? Participants)

Yellow Branch
This branch of research from start to its Victory Node consisted of five Research Nodes, one dead end and access to the Pink Branch of research. Below are the five research nodes required to unlock the Giggle Pump item.
 * Cure Patients (450 Participants)
 * Lightheadedness (900 Participants)
 * Pandemic (1200 Participants)
 * Jest Infection (? Participants)
 * Animal Magnetism (? Participants)

Dead End

 * Grey Anatomy (? Participants)

Blue Branch
This branch of research from start to its Victory Node consisted of seven Research Nodes, one dead end and access to the Green Branch of research. Below are the seven research nodes required to unlock the Brain Chair item.
 * Moneymaker (300 Participants)
 * Research (600 Participants)
 * Upgrading Machines (1000 Participants)
 * Injection Room (1200 Participants)
 * DNA Lab (? Participants)
 * Consecutive Cures (? Participants)
 * Timed Research (? Participants)

Dead End

 * 8-bitten (? Participants)

Orange Branch
This branch of research was an offshoot from the Yellow branch of research. It consisted of seven Research Nodes from start to Victory and had two dead end. Below are the seven research nodes required to unlock the Hologram item.
 * Cure Patients (450 Participants)
 * Ghost Capture (750 Participants)
 * Pharmacy (1100 Participants)
 * Psychiatry (1300 Participants)
 * Surgery (? Participants)
 * Shock Horror (? Participants)
 * Premature Mummification (? Participants)

Dead End

 * Cubism (? Participants)

''The conclusion of this ground-breaking project marks a new beginning for the Superbug Initiative. We've generated an unprecedented amount of data, and developed a range of new and exciting medical technology utilising the Gyro-Nut.''