Goldpan

"I overheard a couple planning an upcoming visit to Goldpan the other day. Why should the youth of our county feel compelled to spend their leisure time visiting a glorified petrol station? Economic hardship, or sheer stupidity, call in to cast your vote!"

- Sir Nigel Bickelworth

Goldpan is the first hospital in World 8 of Two Point Hospital, which requires the Close Encounters DLC. To unlock it, the player will need to reach Star Level 1in Flemington. It is recommended, however, that the player progress at least as far as Grockle Bay and Sweaty Palms, so as to unlock several treatment rooms, most notably the multi-illness rooms Surgery and DNA Lab, that will be required in the DLC. Upon reaching Star Level 1in Duckworth-upon-Bilge, Goldpan will automatically be unlocked, whereas it would previously have had to be unlocked manually.

The Close Encounters hospitals will all play host to a new VIP visitor, Charlatene Fishwrapper, a certainly-human journalist investigating the odd goings-on in this region of Two Point County. Plot Challenge Mode makes its second appearance here, following its introduction in Overgrowth. In addition, a new mechanic, involving tracking down disguised alien infiltrators, will figure into reaching the Star Levels. A new Visual Illness, Flat-Packed, will make its first appearance, along with the Self-Assembly room, in which it can be treated.

=Career Mode=

Goldpan
'' ' Welcome to Goldpan. The people here live off, and in the shadow of, the "Goldpan Scandal", when it was reported that aliens had crash-landed near their little town in the south of Two Point County. You'll notice that a 'replica' of the crash site has even been built on the edge of town.'' ''After years of being irritated by space-hungry tourists, the townspeople aren't the friendliest to outsiders, but if you can win them over with some impressive medical accomplishments, I'm sure they'll let you expand the hospital into other parts of the town. Although they'll be in disguise and look like regular patients, some of the aliens that landed - yes they really did land - will turn up to the hospital. They're only curious, but they'll cut queues, clog up out systems without paying for treatments, and make a mess if we give them the chance. Look out for their cloaking devices failing, as well as suspicious, alien behaviour, so you can send them home. ' ''

Plot Challenge Mode
This mode of play makes its second appearance, after Pebberley Island's Overgrowth. Money and patient care work in the same way, but plots are now acquired by fulfilling targets, in a similar way to the Target Challenge Mode of Duckworth-upon-Bilge. In this case, the objectives are often more involving, and must be selected by the player manually.

Up to three plot objectives can be active at any given time, and when the objective has been achieved, the plot will unlock in 15 days, although the next objectives can be immediately selected. The Plot Information section below specifies the neceessary goals, and which plots are required in order to unlock others.

Alien Infiltrators
Many patients who visit Goldpan will not, in fact, be human, but aliens in disguise. They will appear in the patient list like any other, but will simply visit various diagnosis rooms and never actually proceed to treatment. If they are manually sent to treatment, they will not pay. Although they will eventually leave of their own accord, they will slow down the diagnosis and treatment of real patients, and so the hospital's efficiency relies on finding them and sending them home. Ways to spot infiltrators include:
 * Their cloaking devices faltering, resulting in a brief flash of their true appearance being visible
 * Patients seen taking out bin bags
 * Bypassing Reception and GP to go straight to a diagnosis room (i.e. in the queue for such a room with a diagnosis level of 0%)
 * Jumping up the queue for a diagnosis room
 * Changing their name and appearance
 * Pulling out a Sonic Screwdriver, in the fashion of idle staff

Illnesses Encountered
Below is a list of illnesses that will appear in Goldpan, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, as an emergency only basis , or possibly both.

The icon with a number next to it, represents how many patients can be expected if this illness appears in emergencies.

Illnesses with a Star Level(,or) next to them will only appear after that Star Level has been achieved. 1 Since Headcrabedness is a rarer variant of Lightheadedness, and not its own illness, any patient, normal or VIP, may have it instead.

Trivia
Goldpan's savefile is named 922.