Illnesses

Illness

Treatment Cost

Reputation

Cure Rate

Cures

Ineffective

Fatal

Rage Quit

Curing
Curing patients will enable you to not only make money, but will improve your hospitals reputation which in turn attracts more patients.

When a doctor or nurse treats a patient, their ability will influence the chance of success. Some illnesses are tougher than others.

Diagnosing and treating patients will keep money coming in and allow hospital expansion.

To increase the chances of successfully curing a patient, assign your best staff to the treatment room.

Death & Ghosts
Patients can die if a treatment fails, or if they are waiting too long and their health deteriorates. The hospital reputation will suffer as a result. There's also a chance the patient will return to haunt the hospital! If this happens, you'll need a Janitor with a Ghost Capture qualification.

Each time a Janitor captures a ghost they gain research in the illness which killed that particular peep. Meaning the more ghosts you bust, the more research into curing a variety of illnesses you will gain. Although, it isn't recommended as your primary method of learning.

Ectoplasm

Research allows the collection of extoplasm to be put in a jar and be reunited with their family.

Catching ghosts will enable you to increase research on illnesses.

Illnesses

 * Light Headed
 * Mummification
 * Grey Anatomy
 * Hurty Leg
 * Grout
 * Turtle Head
 * Jest Infection
 * Lycantrophy
 * Portishead
 * Monobrow
 * Bed Face
 * Verbal Diarrhoea
 * Clamp
 * Cubism
 * Weak Bladder
 * Pandemic
 * Somnambulance
 * Mock Star
 * 8-Bitten
 * Animal Magnetism
 * Night Fever
 * Bogwarts
 * Lazy Bones
 * Pandemic
 * Portishead
 * Shock Horror
 * Denim Genes
 * Emperor Complex
 * Touch of Midas
 * Night Fever
 * Bogwarts
 * Lazy Bones
 * Pandemic
 * Portishead
 * Shock Horror
 * Denim Genes
 * Emperor Complex
 * Touch of Midas
 * Misery Guts
 * Freudian Lips
 * Potty Mouth
 * Mucky Feet
 * Mood Poisoning
 * Inflated Ego
 * Rock Bottom
 * Boggled Mind
 * Decision Rush