Hogsport

"Hogsport is lovely."

- Everyone

Hogsport is the first hospital in World 1 of Two Point Hospital, and the starting point for every aspiring hospital administrator. The player will start their career here and learn all the necessary basics to keep their future Hospital empire ever growing while, hopefully, always staying one step ahead of the competition.

The first of Two Point County's VIP Visitors, Health Inspector Henry Jobsworth, will attend the hospital to assess its performance. Rooms introduced in this hospital will include the GP's Office, General Diagnosis, the Ward, the Pharmacy, the Staff Room and Toilets. In addition, the first clinic condition, the game's signature visual illness, Lightheadedness, will make its first appearance, along with the De-Lux Clinic, in which it can be treated.

=Career Mode=

Illnesses Encountered
Below is a list of illnesses that will appear in Hogsport, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, on an emergency-only basis , or possibly both.

The icon, with a number next to it, represents how many patients can be expected if this illness appears in emergencies; it may be clicked on for more details.

Supplemental Information
=R.E.M.I. X Mode=

On this "level" you'll be treating patients one wave at a time in a digital recreation of Hogsport. In R.E.M.I. X you'll complete goals to receive stars. These stars don't reflect anything tangible - no standardised rating by a recognised board like the Two Point Health Ministry - they're just symbolic of progress and an understood practice in video games. And let's face it, now that you've heard about them, you want one, don't you?

Some might argue that it's in bad taste to design a game-like software about running hospitals, but... yeah. Take it up with the people at Bungle.

Horde Challenge
First used in Pebberley Island DLC hospital Topless Mountain, Horde Challenge Mode appears here in the same format. In prior hospitals, patients have arrived in a constant stream, with the maximum number present at any one time determined by the hospital's level and reputation. Here, patients will arrive in waves, in which all patients must be processed (treated, sent home or rage quit) before the twelve-day countdown to the next wave will begin. This will require the player to strategize in a different way than normal, since income will not be a constant flow, but staff and energy costs will.

The first wave will consist of 10 patients; this number will increase by 5 each wave, while the required cure rate will remain at 70% throughout. If the player cures ten patients in a row, the income will be increased to 150% for as long as the streak is maintained.

Completing wave 10 will grant the player the R.E.M.I. X star. At this point, the player may continue with the level, with all further waves being repeats of wave 10. Please see below for a full breakdown of each wave's requirements and when each illness will make its debut.

Illness Waves
Below is a list of illnesses that will appear in Hogsport, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, on an emergency-only basis , or possibly both.

The icon, with a number next to it, represents how many patients can be expected if this illness appears in emergencies; it may be clicked on for more information. Of note is that illnesses may appear in emergencies at any time, even before they first appear as a general admittance.

Supplemental Information
=Trivia= Hogsport's savefile is named 901.sav. The R.E.M.I. X version is named 1901.sav