Café (Room)



The Café is unlocked at Star Level 1in Flemington, a facility room usable by both patients and members of staff. More substantial than a vending machine, those who eat here will have their hunger and thirst satiated, their happiness increased, and staff will subsequently lose energy more slowly. The Café is staffed by an assistant, whose efficiency can be increased by Customer Service skills.

Function
The Café is staffed by an assistant, who runs the Café Counter in the same way as a Shop. Customers will queue here and, at a cost of $40, be handed an orange tray bearing a white plate with burger and chips, and a can of drink. They will then take a seat at the Café Table & Chairs, which can each accommodate four customers, and when finished, will visit the Food Bin and throw away the entire meal. Recharged and refreshed, they can continue with their hospital business. Each serving will reduce the recipient's hunger and thirst completely, and increase their happiness by 25%.

Although, unless interrupted, the customer will still eat at the table and deposit their tray in the bin, they actually receive the beneficial effects of the room upon completing their transaction at the counter. The player may limit access to either patients or staff in the Room Inspector.

By eating in the Cafe, patients will eat in one place rather than wandering around the hospital, so they can be affected by the Cafe environment, and drop all their litter in the food bin instead of the risk of dropping it on the floor. As a further plus, the Food Bin does not require maintenance. The Cafe also serves customers very quickly.

However it's still a bad idea to completely abandon Vending Machines for the Cafe, as Vending Machines fit into smaller spaces and often come with bonuses. There is also the risk of patients running long distances to get to it.

Appearance
Along with the Reception Room, the Café is one of two rooms that do not have full-height walls. Identical on both the inner and outer faces, the waist-height walls are divided by a horizontal purple border, with a sandy-coloured horizontal strip above, and a taller mid tone brown section beneath, patterned with sandy-coloured round-cornered rectangles. Along the bottom is a wooden skirting board, and the corners and open entrance, used in lieu of a door, are marked by sandy columns with square purple tops. The floor, mainly purple, features a dice-like motif, consisting of repeating square panels, with five light-coloured marks on each, and one more at each corner.

Unlock
When the player reaches Star Level 1in Flemington, this room will be unlocked. This will require the player to achieve the following objectives:
 * Hospital Value of $1,000,000
 * Reputation of 70%
 * Cure 10 Patients with Animal Magnetism
 * Launch a Marketing Campaign
 * Thermal Comfort of 60%

Staff
The following Staff is required before the room will function correctly.

The number of staff that may work in this room concurrently is determined by the number of Café Counters that are installed.

Required Items
The following items are required before room placement is valid:

Recommended Items
The following items are recommended best for this room:

All Items
To view a list of all items available for this room, click HERE.