Thread:Empyrean94/@comment-29855680-20200721210830/@comment-29855680-20200810160929

Sorry for the late reply. Had chronic toothache and dentists aren't open in this country right now. It has been awful. :(  I did manage to find a place that was doing emergency work in a pandemic safe way.  So all better now.  Phew.

I have to be honest, I am not understanding the treatment table, if referring to the one that has the difficulty and the chance of failure. It says 100% chance of failure, that can't be right!? That means to space for successful treatment surely? XD  How is that number worked out? The illness diffiuclty is listed in the new infobox. And chance of success and failure, is surely, based on many varying factors of the staff and facilities?

I have to be honest, now knowing that these stats and figures are being lifted from that guide on Steam into this wiki, I am leaning more to not sticking these numbers in and continuing with my alternative option which I've been working on. Once before these figures have been posted on this wiki and I just don't feel they add value and the work is essentially being stolen. So I looked into what might work as a nice, easy and concise alternative.

I think I have it now and I am confident it is more meaningful and accessible to readers. You'll note that I start to talk about it in the Bogwarts article. When I am happy with the approach I will start to expand across the other illnesses. I've gone for simpliest is best and as more are worked out a table can be crafted for quick browsing. Essentially; An illness of X% difficulty can be successfully treated by X% treatment skill.

This will allow for a simple, easy to understand table (when they are listed together) along with clear answers on what is required to gain quickest successful treatment path for that illness in game. With the treatment section covering all the things that can affect the staff's treatment skill level. It also means that if and when a diagnostic room will be required (for the very high illness, bascially anything over 80% as everything lower can be done solely in GP's Office), we just say which is the single best diagnostic room for the illness. In the Bogwarts illness article, I still mention which is by far the best back up diagnostic for those starting out with lower end hospitals. And that is all that is needed for even new players to diagnose to 100%.

All raw data that requires the reader to work stuff out, I believe is our job to translate into giving our readers the answer. The quickest, easiest route to cure. We work out the stats FOR the wikis and it's readers, so they are spared numbers everywhere and just given the answer. Otherwise they will come here and ask themselves, 'What is this and how can I get passed it?' This is my thinking moving forwards while also avoiding using another persons work. ><

In terms of images, I totally agree and plan to do that. They will also be mentioned in the write up. I checked, but Bogwarts didn't have one as a nice example. Sad times. But great to know we are on the same page with that one. ^^

I felt encounters was a little less ambiguous, but honestly, I am not fussed, I can totally go back to appearances. I shall update that on Bogwarts and keep appearances moving forwards. :)

UPDATE:  I didn't add the best diagnosis room in the bogwarts article because of the table. XD  But that is what I would do to help navigate not losing that good bit of information. I've changed that header back now also. ^^

UPDATE:  I could also add a Diagnosis section to the infobox listing the best diagnostic room(s) options, which for Bogwarts would be the Ward. Between that and the write up in diagnosis, which I have now added to demostrate, could be a nice way of drawing on those stats without outwardly copying their work. :)