Clockwise-before-Thyme

"You gotta respect the cavemen, man! They didn't need all our modern conveniences. No carpets, no shoe racks, no two-for-one train tickets; just hanging in a cave with your friendly dinosaur buddy. Now, that's the life!"

- Harrison Wolff

Clockwise-before-Thyme is the second hospital in World 11 of Two Point Hospital, which requires the A Stitch In Time DLC. To unlock it, the player will need to reach Star Level 1in both Melt Downs and Clockwise-upon-Thyme. It is recommended to have also spent time in Smogley, as the Surgery, which is unlocked there, will be required in order to treat all the illnesses in this hospital.

Progress in this hospital will involve the development and placement of a new artificial Time Portal, and in doing so, directly manipulating the level of Spacetime Dilation. It is the first hospital in A Stitch In Time to feature illnesses from all four time periods: Prehistoric, Medieval, Modern and Future.

=Career Mode= ''I think we make real good partners, you and me. I can see it now, "Yesterday and Co". That could be you, the "Co". That first visit went fantastic. Time travel is all anybody can talk about! Business is going swell and all is well. Now for the bad news.''

''It seems like we've got a few people, shall we say, 'unaccounted for'. It's no big deal, it's just that they don't seem to, you know, exist anymore. They're lost in the time void, and let me tell you: it is busy in there! What we need is more of those Time Portals, that'd give'm somewhere to go. We need to head back as early as we can and sweep up all of our valued customers. I don't need to tell you, word of mouth is very important for a young business like ours and nobody's recommending nothing in the time void.''



The Distant Past
'' ' Welcome to Clockwise-before-Thyme and the dawn of civilization in Two Point county. Captain Yesterday has been getting complaints about missing customers. They enter their Yesterizer and... gone, no trace. We've come back to the earliest time that the Yesterizer can muster to see if there's anything to be done about it.'' ''We've been give some of Captain Yesterday's blueprints - mostly drawn on napkins - so we can design our own Time Portals in the Research room. Once we've developed our Time Portals we can use them to manage patient flow, save patients from the time void and better understand the universe. All in a day's work, I suppose. ' ''

Research Time Portals
Reward: Time Portal (Must be researched)
 * Build a Research

Artificial Time Portals
As in Clockwise-upon-Thyme, the hospital will feature one natural Time Portal at the outset; however, in Clockwise-before-Thyme, all further Time Portals must be built and placed by the player, after completing the research as part of the first Star Objective.

Aside from the ability to place and remove them at will (space and money permitting), artificial Time Portals are functionally identical to their natural equivalents.

Yesterday's Targets
Upon reaching Star Level 1, Captain Yesterday will introduce Target Challenge Mode. As in Plywood Studios, these are in addition to regular income, and do not have reputation increases included.

'' ' Every few months Captain Yesterday will give us a new target to improve the hospital's hygiene rating. We'll be rewarded with money if we can meet it. ' ''

Plot Information
The ten plots in this hospital make four separate buildable masses, which, like previous outdoor hospitals, have no outer walls, allowing staff and patients to enter and exit each plot at any point which does not have a room or item blocking the way.

Illnesses Encountered
Below is a list of illnesses that will appear in Clockwise-before-Thyme, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, on an emergency-only basis , or possibly both.

The icon, with a number next to it, represents how many patients can be expected if this illness appears in emergencies; it may be clicked on for more information.

Illnesses with a Star Level (,or) next to them will only appear after that Star Level has been achieved. 1 Since Headcrabedness is a rarer variant of Lightheadedness, and not its own illness, any patient, normal or VIP, may have it instead.

Trivia
Clockwise-before-Thyme's savefile is named 932.