Door

Appearance
The Door has a different appearance for each room, as depicted in the gallery below. Some larger rooms, such as wards, will have double doors, and the Café and Toilets, don't have a door at all, only an empty doorway.

Function
Staff and Patients will use Doors to enter and exit from rooms. The only other way for them to leave a room is if the player edits and confirms the room's blueprint while they are inside, upon which they will be ejected.

Room
Every room needs a door placed for its blueprint to be validated. A Hatch serves the same purpose in Reception.

Trivia

 * Although the Ward Door is larger than a regular Door, it uses the same icon in the Item List, and thus the same marker on a room blueprint. The same is true of the entryways to the Café and Toilets.
 * The price during development was $75