Topless Mountain



This hospital is only available via the Pebberley Island DLC.

To unlock this hospital the player will require a 1 Star rating in Overgrowth.

Introduction
Welcome to Topless Mountain. The incredible natural plateaus of the area are perfect building foundations. They're just so flat. Much more suitable than those pointy Pointy mountains they have in the north. The ancient people certainly thought so, that's why they did lots of building here back in the ancient times, with their ancient tools.

The transport out here is a nightmare, as you can imagine, and tourists that make it this far tend to have gotten sick on their travels, so big groups (we're calling them 'waves') of sickly sightseers will be turning up all at once. Whilst you're treating them, Wiggy's crew will be excavating the ruins. it might be worth keeping an eye on their progress: the more they find, and restore, the more boneheads we'll get turning up at the hospital.


 * Balance - $400,000
 * Hospital Level - 1

Gameplay
Topless Mountain offers a special style of gameplay. The objective is to increase star levels via the 'Horde Challenge'. Increasing waves of the sick come to the hospital needing to be cured at a target cure rate.

If the player cures ten patients in a row, the income will be increased by 1.5 for as long as the streak is maintained.

Camouflage Falls in the Close Encounters DLC also use the 'Horde Challenge' mode, although in that case, each wave features particular objectives, as opposed to a required cure rate.

1 Star Hospital
Requirements Rewards Unlocked
 * Complete Wave 10
 * $15,000
 * K100
 * Screwball Poster
 * Wicker Sofa

2 Star Hospital
Requirements Rewards Unlocked
 * Complete Wave 20
 * $25,000
 * K150
 * Wicker Armchair

3 Star Hospital
Requirements Rewards Unlocked
 * Complete Wave 30
 * $35,000
 * K200
 * 8-Ball Sign

Horde Challenge
Each wave begins with a number of patients arriving. The challenge is to cure a certain % of those patients in order to progress to the next wave, which will begin seven days after the last patient is processed, whether this results in cures, deaths, rage quits or simply sending them home. If a wave is failed, it is repeated.

Wave one starts with ten patients, subsequent waves generally increasing by five patients each time, with an occasional larger rise. Before reaching star level one the target cure rate is 55%. Until star level two, the player must meet a 60% target cure rate, from there to star level three requires a 65% target cure rate. After earning three stars, the required cure rate increases to 70%.

Wave 4 introduces the Screwball illness, and unlocks the treatment clinic Correcting Pool for research, along with both subsequent upgrade levels for the Autocue machine. Completing Wave 42 will grant the player the achievement 'Life, the Universe and Everything'.

In addition to the patients that appear in the regular waves, this hospital will give the player the opportunity to receive patients for the following treatment emergencies:
 * Clown Clinic - Jest Infection, 7 Patients
 * DNA Lab - Lemon Soul, 7 Patients
 * Fracture Ward - Knobbly Knee, 6 Patients
 * Injection Room - Wild Spore, 6 Patients
 * Pharmacy - Heat Wave, 6 Patients
 * Pharmacy - Loose Jowels, 6 Patients
 * Psychiatry - Football Crazy, 6 Patients
 * Psychiatry - Trumidity, 6 Patients
 * Surgery - Painapple, 5 Patients
 * Ward - Shadow Boxer, 6 Patients



Eternal Youth Fountain
Throughout the first ten waves, Wiggy's team of explorers and archaeologists are working on the temple ruins in the centre of the map. As each wave completes, more of the ruins are understood, and the temple is partially reconstructed. Upon finishing Wave 10, and thus gaining Star Level 1, the temple is fully restored.