Flemington

"Ah, what can I say about Flemington? With its beautiful winter gardens, its magnificent mansions, and its resident Dukes, Barons and Baronets. Well, "I wish I could afford to live there", for one thing, ha ha! But I guess I'll settle for a visit, instead. A very short, very expensive visit."

- Ricky Hawthorn

Flemington is the third hospital in World 2 of Two Point Hospital. To unlock it, the player will need to reach Star Level 1in both Mitton University and Tumble. Flemington is notable for introducing the Marketing Room and Pest Control, as well as the first celebrity visitors.

=Career Mode=

Flemington Hospital
'' ' Welcome to Flemington, a wealthy town where the people have more money than sense. I think we could make a killing here (pardon the expression) if we can get ourselves a marketing licence.'' We can use marketing campaigns to improve our reputation, attract more patients and recruit better staff. ''I suggest we focus our research, and marketing, on an illness that has been plaguing the area for a while: Animal Magnetism. ' ''

Marketing Licence
Reward:
 * Complete Pest Control Research Project
 * Diagnose a Patient with Animal Magnetism

Marketing Licence
'' ' Great news, the Two Point Ministry has granted us a marketing licence! This will allow us to run marketing campaigns to improve our reputation, and attract more patients and staff to the hospital.'' ''Build a Marketing Room and hire (or train) an Assistant with a Marketing Qualification to run the campaigns. ' ''

Illnesses Encountered
Below is a list of illnesses that will appear in Flemington, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, as an emergency only basis , or possibly both.

The icon with a number next to it, represents how many patients can be expected if this illness appears in emergencies.

Illnesses with a Star Level(,or) next to them will only appear after that Star Level has been achieved. 1 Since Headcrabedness is a rarer variant of Lightheadedness, and not its own illness, any patient, normal or VIP, may have it instead.

Awards Ceremony


=R.E.M.I. X Mode=

Cure a number of patients with specific illnesses, in a given time, to complete timed "Side Quests" and receive monetary rewards on your way to completing the level.

You don't have to sit back and contentedly cure any old Tim, Rich or Gary that shows up, though. Instead, use the magic of marketing to curate your clientele and attract patients with specific illnesses to the hospital. Get started by launching a Pharmacy campaign from a Marketing Room.

Marketing Challenge
At the outset of the level, one Clamp patient is present in the hospital. A further three patients must be cured in the Pharmacy as part of the the Lure and Cure goals to unlock the Star Challenge itself. However, only one patient will appear naturally for each treatment room, unlocking that room's campaign in the Marketing Room; all further patients must be attracted by those campaigns. No emergency patients will appear.

In addition, side missions will periodically appear, some with a time limit. At any given time, one timed and one non-timed mission may be active.

Illnesses Encountered
Below is a list of illnesses that will appear in Flemington, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, as an emergency only basis , or possibly both.

The icon with a number next to it, represents how many patients can be expected if this illness appears in emergencies. 1 Since Headcrabedness is a rarer variant of Lightheadedness, and not its own illness, any patient, normal or VIP, may have it instead.

=Trivia= Flemington's savefile is named 906.sav. The R.E.M.I.X version is named 1906.sav.