R.E.M.I. X

''The good people at Bungle came up with the idea to create a hospital simulator simulation... or something like that... where you'll complete goals to receive stars. Of course, being digital, these stars don't actually reflect anything tangible, they aren't a standardised rating by a recognised board like the Two Point Health Ministry, they're purely symbolic of progress and an understood practice in video games. Let's face it, now you know about them, you want them, right?'' R.E.M.I. X Mode is an alternate way to play several of the hospitals in the base game. Released for free to all players on 18th February 2020, the initial release covered the first three hospitals in the game, with different objectives to complete for each. A second update covering the next three hospitals followed on 14th May 2020. Selecting each hospital on the map will reveal to the player an alternate tab at the top of the information panel, allowing access to the R.E.M.I. X version. This co-exists with the player's regular version of each hospital. Each R.E.M.I. X hospital will feature a different set of objectives and lineup of illnesses to their regular counterparts. Frequently these levels will include gameplay modes previously exclusive to DLC hospitals.

R.E.M.I. X v1
The three hospitals that comprise World 1 are available for R.E.M.I. X play after reaching Star Level 1 in Flottering.

R.E.M.I. X v2
The three hospitals that comprise World 2 are available for R.E.M.I. X play after reaching Star Level 1 in Flemington.

Achievements
These are the various achievements that can be unlocked while playing R.E.M.I. X hospitals.

Trivia
Beta versions of this mode used a purple star, rather than the blue one that adorns the final release.