Underlook Hotel

"People often ask me, "Hey Wolff, what's your favourite place in this crazy County of ours?" And I always say, "Underlook, man!" Not that I'm into skiing, or little snow-covered cottages, but there's something special about it. And everyone should spent at least one night in the spooky Underlook Hotel..."

- Harrison Wolff

Underlook Hotel is the first hospital in World 6 of Two Point Hospital, which requires the Bigfoot DLC. To unlock it, the player will need to reach Star Level 1in Flemington. It is recommended, however, that the player progress at least as far as Duckworth-upon-Bilge, so as to unlock two further rooms that will be required in the DLC (Surgery and DNA Lab), and gain experience of the Target Challenge Mode, which makes its first reappearance in Underlook Hotel.

The three Bigfoot hospitals will all play host to Bartholomew F. Yeti, the kindly and cultured patron of the Bigfoot Foundation. With objectives focusing on the rehabilitation of the hotels' reputation through Marketing, the relatively small number of plots and large patient count will provide a challenge to the player. A new Visual Illness, Barking Mad, will make its first appearance, along with the Doghouse, in which it can be treated.

=Career Mode=

Underlook Hotel and Ski Resort
'' ' Welcome to Underlook. This Hotel & Resort suffers from misfortune and bad management, resulting in accidents, outbreaks of disease and unhappy guests. The owner is sick of negative reviews and diminishing profits, so they've set up a 'medical emergency budget' to salvage the hotel's reputation and avoid any more lawsuits. You've been invited to run the resort's brand-new medical facility.''' '''Instead of being paid for processing patients, you'll be given money for completing targets set by the hotel, and receive a monthly performance bonus based on how successfully you've been treating guests. For the first three months, all of your running costs will be covered by your monthly bonus. As you're a part of the hotel, you'll have to contend with all of the bad press it receives: it might be worth investing in some marketing... ' ''

The Nuts Mutts
'' ' We're likely to receive some Barking Mad patients, a common aliment in this part of the County, but our organisation doesn't have any way of treating them. The Bigfoot Foundation have said that they'll invest in some equipment for us, once we get our first hospital off the ground. ' 

Doghouse
Reward:
 * Complete A General Marketing Campaign
 * Cure 3 Patients

The Nuts Mutts
 ' The hospital is up and running, now, the Bigfoot Foundation have acquired the technology to treat patients with Barking Mad and donated it to our organisation. ' ''

Funding and Hotel Targets
Underlook Hotel marks the first reappearance of Duckworth-upon-Bilge's Target Challange Mode to the game, in which patients do not pay for diagnoses, treatments or facilities; instead the player will be presented with goals to achieve which will result in monetary rewards, and sometimes reputation boosts. As the player progresses through the level, up to three concurrent Hotel Targets may be offered, with a list of potential targets shown below.

In this instance, however, there is another form of funding present: the Performance Bonus, which, every three months, will observe the player's cure rate during the same period, and for the next three months, cover the same percentage of their running costs (staff wages and energy bill).

Illnesses Encountered
Below is a list of illnesses that will appear in Underlook Hotel, and the rooms that will be required to treat them. Illnesses may arrive as a general admittance, as an emergency only basis , or possibly both.

The icon with a number next to it, represents how many patients can be expected if this illness appears in emergencies.

Illnesses with a Star Level(,or) next to them will only appear after that Star Level has been achieved. 1 Since Headcrabedness is a rarer variant of Lightheadedness, and not its own illness, any patient, normal or VIP, may have it instead.

Trivia

 * Underlook Hotel's savefile is named 905
 * The level's namesake and backstory are inspired by The Overlook Hotel from Stephen King's "The Shining".